Poxwalker #17 (MAGAPPXWLKR-XVII)**

I decided at long last to finish up my poor, long-suffering friend, good old Work-in-Progress Poxwalker #17.  I guess it needs a new name now since this zombie is a WIP no longer.  How about Mechanical Arm Green and Purple Poxwalker #17 or MAGPPXWLKER-XVII to use something approaching a more official-sounding Death Guard designation?

Not sure why the silly cat felt a need to wander into the picture.

I didn’t tread into too much new territory with my newest minion, though the belly tentacles sort of went through various shades of purple and blue and purple again.  Oh, and of course I continued my usual practice of putting a ton of work into getting some small, fiddly, inconsequential detail just so, only to cover it with snot, grime and blood.  So there’s that.*

OTOH, toads and Nurgle go together like peanut butter and pus.  Yummy!

I continue to pick away at my four dwarves and hope to get them done by the Squaduary deadline of February 28th.  It is going to be a close thing and right now I put my chances at 50/50.  I am working on them every night though and even if I don’t make the deadline I’m going to continue to prioritize getting them done because I want them for my D&D games.

Speaking of painting challenges, I thought maybe I’d do one or two of my own this year because … why not?  I was thinking of something along the lines of next month being March Marauders and Might where the theme can be miniatures that are either singular, mighty heroes and monsters, such as a giant or a space marine hero/captain/whatever, or marauders in the sense of being despoilers, bandits or invaders.***

A very broad theme indeed, I think.  More on that next time if I decide to do it.  If so, I have a group of six Etsy bugbear-looking things with maces and halberds that seem pretty suitable, and if I’m feeling really squirrelly there is always the Abandoned Lonely Bloat Drone. that continues to languish away in my miniatures case.

Death Guard Symbol 125 wide

* In this case it was the little tri-lobed Death Guard amulet thingie depending from a cord on its loincloth.  I took great pains with getting the red and white bits just so.  I’m not sure if I should try again or not with the amulet on the next one (the yellow loincloth and black leather belt twin of this one) and then unsuccessfully try not to obscure my work again?  Knowing me, I probably will and regret it!  After all, a true mark of a good Chaos Noble is the fact that when “nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through.”

“I am 100% certain I’ll finish those dwarves by the 28th!”

** Hi John. This is the mandatory, pseudo-official Nurgle warning so as not to spoil that period of time you block out each day (or several times each day?) for your tea and baked goods-related activities!

*** They can be good-guy invaders or bad-guy invaders.  It matters not so long as the blood and paint both continue to flow.

As Promised, Again With WIP Poxwalker #17

As promised, I offer a couple of pictures of where work-in-progress poxwalker #17 stands since the last time I turned my proverbial painting lens on this worthy zombie.*

PW#18 waits with undead patience in the fuzzy background.

I still have a bit more work to do, though I’m getting close to the end stages now.  The purple tentacles used to be blue, but I decided they were far too pretty in a wow-that-looks-like-it-would-look-great-on-a-blue-horror pretty and not poxwalker pretty so I hit them with some purple shade.  Upon reflection I might have hit them too hard and maybe I should have used some medium and/or tried blue shade or a blue and purple mix.  I still can, but I’m undecided.  I might leave them more or less as is and just highlight them a little.

Inertia and all….

After all, they are just a couple of belly tentacles and not really worth too much thought in the scheme of things.  Are there not whole regiments of guardsmen in the world who are still painfully bereft of the Grandfather’s multifarious blessings?

What kind of maggots to go with this time?**

I still have a few decisions to make such as what kind of maggots, and what kind of pox to go with this time.  Maybe Emerald Pox.  I’ve only done that with one other poxwalker, (one of the dreaded beach boy twins) so it isn’t overdone with this mob.***

I’m probably not going to rust up the mechanical arm too much.  Maybe a few Rhinox Hide patches and the like.****  I am thinking of busting out an old brush and the bottle of AK Interactive engine oil and experimenting with that.  I tried glossy Nuln Oil for a bit of fresh oil look, but that didn’t really work for me so far.

Next time I will post some pictures of the fully completed poxwalker #17, a work in progress no longer.  I’ll know it is done by my usual tried-and-true method, which is when my fiddling seems to make things no better and maybe even worse.  That is when I know it is time to stop with many things in life, miniatures and writing both.


“Promised” should be construed to mean a non-binding echo of a glimmer of a reflection upon said Humble Narratrix’s part to maybe put up some pictures of WIP-PW#17 if and when it is convenient to do so before becoming distracted by less important things.

**  It is a very good sign when you type “maggot” in the search box for your site and a whole bunch of pages come up!

***  I haven’t forgotten about my idea of having countless hordes of poxwalkers, plaguebearers, etc. and identifying each mob with a different disease.

****  Perhaps the mechnical arm was in good working order when PW#17 was gifted with the blessings of Nurgle rather than the usual state of affairs, which of course is that the rust and falling apart look is in fact a wonderful magic that makes the mechanism in question work at least as and probably better than when it was right off the forge world assembly line.

Death Guard Symbol 125 wide

Red Spiny Backed Poxwalker

Another poxwalker enters the painted ranks, this one being number sixteen of twenty.  A classic example of the Red or Eastern Spiny Backed Poxwalker as coined/pointed out by that Perspicacious Poxwalkerer and Taxonomist, Alexis West.  As she points out in the comments appearing with the post here, this worthy is the “rarer Eastern Spiny Poxwalker … [with its] reddish tones.”

The trend of yellow clothes/red skin continues.

I was originally going for something where the spines/horns/pointy bits were a bit more set off from the rest of the hide, color-wise, but decided that perhaps I was happy with how it turned out more or less.  I find that once they are done, poxwalkers sort of grow on me, and my energies turn toward the next experiment and it is best to close the book and let events take their unnatural course.  After all, what is another soulless minion in a horde of the damned, even if its horns are or aren’t heavily contrasted with the skin in a way satisfying to even the most discriminating warmaster with a eye for color?*

I might add some color to that tan on tan plant…

A funny thing about the yellow pants (and it somehow keeps happening with this mob) … I put quite a bit of effort into the pants and by the end I’m covering up all of my hard work with goop, gore and brown ink.  Then I resolve to not put so much work in to the next poxwalker’s yellow clothes and then I do!

… but probably not!

Another view of the formerly yellow pants.  I got particularly carried away here with the ink, blood, toner, sand, and who knows what else.  Oh well, it is all good though because the next time I paint one of the red/yellow poxwalkers I won’t put so much work into the clothes.  Did the weapon pretty much the same as before, though I went for a slightly darker effect with more black with a little brown ink as opposed to the converse, which is what I did on the other Spiny Back.  A pretty subtle difference, I think.

So I’m in the last month of my second MFA class.  I plan on getting another poxwalker done in the interregnum between the end of this class and the start of the next one.**  Also sent some stuff I recently wrote to a few magazines, as well as a poem I wrote over 20 years ago to the school magazine, which made the mistake of telling me that consider previously published work.


* One is of course aware that poxwalkers, strictly speaking are not ‘soulless.’  As stated in the heretical Lexicanum, “The jolly humour of Nurgle is such that they’ve remain cruelly conscious and aware of all that occurs with them, souls of victims trapped in their dead bodies and with a rictus grin they stagger out in search of living meat to feast on.”

Always good (for a Chaos God) to have a sense of humor, I guess, even (or perhaps especially?) at the expense of others.  Better than dour old Khorne, incomprehensible Tzeentch, and most especially the Dark Prince, who seems really great at first, sort of like getting to eat your favorite food and then you find out you are in hell and all you will be doing for eternity is eating your favorite food.  Makes Happy Grandfather seem pretty good by comparison.

** I was going to say “or maybe two!” but that would be sheer hubris.  Of course any good Chaos Lady would just go for it and say “It’s only hubris if you fail,” and upon failing execute any and all involved or who witnessed it, including any star systems where the populations may or may not have heard someone allude to it in a redacted transmission.  But who has time for that?  So I’ll just stick with the one.

Works Cited

Poxwalker.”  wh40k.lexicanum.com.  Lexicanum, 1 March 2018.  Web.  12 July 2019.

West, Alexis. A Taxonomic Discussion of Poxwalkers Common to the Fourteenth Legion After the Death of Pertinax up to the Ascension of Regalianus the Usurper: A Short Study. [REDACTED], 2018 CE

Spiny Back Poxwalker

I’ve been at it hammer and tongs continuing work on my poxwalkers.  I completed another one a few days ago, so I now have only five left to finish off the Dark Imperium mob of twenty.  If I pull it off, then I can put the stamp of completion on them for the complete-a-squad portion of Azazel’s March painting challenge.

We continue the tradition of orange pants/green skin.

I decided this time to go with a weapon that is fairly “fresh” in that it was freshly yanked out of some hapless rhino or perhaps an unfortunate daemon engine’s pulsing maw.  (“Open wide and say, ‘Arrraghh!'”)

I finished off the spikes with a little bright silver because I envisioned that they were freshly driven through the flamer as an afterthought, right before the random plague-marine-in-charge-of-the-group-of-poxwalkers-in-the-yellow-and/or-orange-pants sent them wandering off in search of trouble.*

I originally went for black boils because I wanted this poxwalker to be a bit muted, not quite as polychromatic as some of the others.  But I found this didn’t show up very well (or at all) so I tried gradually lighter shades of gray until I was more or less satisfied with the results.

Tried a little subtle heat shading on the flamer.

Shiny Back sort of reminds me a bit of a tyranid with its chitinous right arm, and the spines makes me think of a kroot’s spiny crest.  I hope to get the yellow-and-red twin done this weekend.  I’ve made a good start so my chances of success are pretty high.  I’ve also done a little batch work on the remaining four poxwalkers with the idea of at least vaguely threatening success at completing the squad by the end of March.

I have also gotten a little more paint on one of the Blood Bowl rotters, and I dug out an old, metal miniature that I have had sitting around for a pretty long time now.  It was a bit box find at my local Santa Cruz game store, and originally came in the same Fantasy Lords box as this guy.

Apparently my unpainted white-primed worthy below left is/was Mxomycetes, Duke of the Mire, according to the good people at Grenadier Models.  Shouldn’t be too hard to knock out and if I am able to do so, then I’ll submit our royal friend for Azazel’s genderless/gender ambiguous portion of his March painting challenge.  It’ll mostly come down to when my game store gets a pot of Dechala Lilac into my hot little hands, so we’ll see.

Still on the bench but all saying, “Put me in coach!”

I wanted to put Dave’s Blood Bowl dwarf pictures in this time and talk about the game we played, but when I downloaded the pictures from my camera and messed about with them, I found they had too many shadows and in general I didn’t like them.  We agreed to take some more the next time we got together.  So I’m not sure what the next post will bring, but with what I’m working on there is a good possibility it’ll involve more Death Guard fodder.  As for the dwarves they are currently on neglected-but-not-forgotten status. **

On a personal/non-Death Guard note, I started school this week and am working on a master’s degree in creative writing.  It is proving fun so far and I hope to learn a lot over the next couple of years.


 

*  I sent the pictures of Spiny Back to my friend, Dave, who said, “OK, so basically he has the vertical exhaust pipe from a Peterbuilt truck with spikes stuck through it.”  I like the way he thinks!  That is way more fun than saying it is “a flamer.”

** I also have a number of nature pictures, that I’ve taken in my travels, I’d like to post.  I’ve been saving them for when I’m busy with school and work and don’t have anything to post of my painting or games.

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Poxwalker #13: Done and then Done Again!

Today’s offering is (surprise!) another poxwalker.  I’m doing this instead of the Dave’s Blood Bowl Dwarves, which I promised last time, because I want to squeeze another model in under the wire for Azazel’s February 2019 Neglected Models Painting Challenge.  This means I have a score of two completed zombies for this month.  By my somewhat lugubriously somnolent yet hopefully consistently turgid standards this is magnificent progress indeed!

In the grim darkness of the far future there is only slow painting.

Little Number Thirteen is especially neglected in that I started it back when Dark Imperium first came out, ignored the poxwalkers in general for quite a long time, though I finished this one back in July 2018, ignored it for about seven months*, decided the model needed more work, put in about another hour or so on it last night and then pronounced it done done not just done unless I decide to drybrush the horns a little more, and then it finally might be done done, though I think I’m going to call it done done the way it is.

I might drybrush the horns a bit, but (meh) probably not.

Here is a roundup picture for the Neglected Model Challenge.  Two done in the same month!  How my fabulously fetid forces ferociously fester!**

Neglected Model Challenge Roundup Pic:  I wonder if I can paint two more for March?

I also made a little progress on the Nurgle Blood Bowl team, getting some shade and even some paint onto one of the rotters.  Rotters are the basic linemen of a Nurgle team.  My plan is to paint their helmets and armor bright yellow, their clothes (or what passes for same) and their gloves orange, and their shoes brown or black.  I might even try my hand at some decals.

For next time (and I mean it this time since I won’t have any painting challenge deadlines to slither under) my plan is to present the much eagerly awaited Dave’s Blood Bowl Dwarves.

Yes, I probably will use my Nurgle football team in 40K/Kill Team as well. 🙂

Nurgle image 125 wide


* Additional Neglect Points are gained for Little Number Thirteen because it appears our new friend was a no-show for my July 2018 roundup of then completed zombies.  I thought it was in there somewhere but it appears not, unless it had gotten into some Tzeentchite Invisibility Juice again.

** Say that ten times in a row really fast!

 

Poxwalkers #12 & #14 and Blood Bowl Update

My go-to models for Azazel’s Neglected Model Challenges are my hideously neglected* poxwalkers, and this lucky fellow (?) is number fourteen of twenty.

Got to get that cat hair up with a lint roller next time.

Painted him a lot like the others, predictably, though I decided to go easy on the blood/ooze/pus/etc. this time and not turn him into a somewhat juicy mess like his messmate below.  Perhaps his cocktail of diseases included a touch of desiccation and a pleasing whitening of the flesh?

I used Pallid Witch Flesh for the white and then some Skull White over that.  For the rims of the open sores I used various flesh tones, but finished with the lightest I have (without mixing paints), Kislev Flesh.  I used Nurgle’s Rot to give them a little shine.  I was originally going to go for, as I said, the dry look, but I decided upon reflection he did need a touch of satin.

Might whiten up that one worm a bit, I don’t know.

I tried an experiment with texture pastes on his air tank, which didn’t work out well at all.  I scrapped most of the paste off, though it turns out the stuff can be stubborn so I left a veneer, which I think came out alright.  (Thank goodness I didn’t try this experiment with someone, who is more fastidious, like say a Khorne Berserker or anything Slaanesh.)

I ended up, as I so often do, splotching random inks and such on the tank until it seemed advisable to call it a day.  Finally, I wanted to give the it a little metallic shine, but I didn’t want to lighten the tank up too much, so I drybrushed on a little Vallejo Gunmetal Grey (70.863) instead of the usual steel colors.

Where’d that piece of hair come from on his horn between pictures?  Danged cats!

This mob is characterized by the innovation that all of the zombies with reddish skin are wearing yellow and the green ones are wearing orange.**  These two are wearing identical, reversible jumpsuits, as you can see.  Even the web gear is reversible.

Recycled Poxbringer Pic:  Proudly showing off their yellow mold.

I am looking forward to trying out the new (to me) basing video on my nascent Blood Bowl team.  If I like how it turns out, I might do something like it for my desert bases, instead of going the simple route of just slapping some sand on it and calling it a day.  For now though, I’m going to continue as I began with my zombies because I want them all to more or less match.

All of my Blood Bowl team are on bases now, so that’s a little progress.

Speaking of Blood Bowl, I did get a little more priming done, but it is back to cold, wet, and humid so that’s on hold for awhile.  I did get them all based, and my experiment with priming before affixing the models to bases went well in that I decided I liked affixing then priming better than priming then affixing.***

I also green stuffed a made-between-two-combs-that-my-husband-hopefully-isn’t-using-anymore tentacle to that bloater I was talking about before, where I put the model together out of order and had a horrendous gap I had to do something about.  I’ll show him next time, when I post some pictures of my friend, Dave’s, Blood Bowl dwarves he recently painted and was kind enough to let me play against him in a game against his orks.  After that hopefully I’ll have a rotter or two to show you.

Nurgle Blood Bowl Icon 125

* “Hideously neglected” might be a bit of an overstatement since the Dark Imperium box came out in June 2017, so I’ve only been working on my Death Guard zombies for less than a year now, which isn’t bad for a squad of twenty by my standards.  Frightfully neglected, perhaps?

** In case I’m insane enough to try and paint another mob of these guys in accordance with my original, crazy plan of eventually running a zombie horde once I get back to playing 40K again.  “Horde” for the sized games I generally play(ed) would be about 80 to 100 bodies, which would include extras for (hopefully) turning some enemy infantry into more poxwalkers.

*** For one, I didn’t like having to either scrape or tape the bottoms of the feet so I could use cement.  I could use super glue, of course, but I sometimes drop my miniatures and with super glue most of the time the miniature (at best) comes off the base or (at worst) explodes into its constituent parts like my friend, Dave’s, poor metal Blood Bowl troll.  Still, it is superior in some ways, such as getting those sometimes hard-to-reach nether regions and if you want to spray the base a different color than the miniature.

A Second Nurgle Trio

Today’s offering to the resident Great Unclean One is a second triumvirate of Nurgle troops to go with the first trio I finished back in early September.  Only twenty-four more models to go and both squads will be done.  A good thing neither Nurgle nor Mortarion expect their fetid warriors to be speedy.  I’ll be in real trouble though when I start painting daemonettes!


I’m pleased with how the left guy’s back pustules turned out.  I thought dry brushing some black and then white added a little interest.

So I decided to try something different with the maggots on the fellow to the left this time instead of the traditional well-fed white look.  I did a yellow wash and then glossed them up to represent a somewhat rarer sub-species of carrion crawler.  They turned out alright I thought, but in hindsight I probably should have put them on the guy with the orange loincloth instead.

A second plaguebearer completes this offering’s trio.  Nothing too innovative here, though I did experiment with glossy Nuln Oil to darken up some of the wounds.  I was also going to have pus weeping from the daemon’s single eye, but I didn’t like the way it ended up looking.  So I decided it was weeping blood instead and made the change.

I wanted to add something a little different to his sword too so I watered down some bright yellow and then dry brushed white onto the tip.  I was going for a somewhat chalky texture, so I used tap water instead of Lahmian Medium.  Could be poison, could be a fungus growing on the end of his blade, could be a paste concocted from the bearer’s own rotting innards.  Perhaps all of that and more!

Next time (surprise!) I’m planning on posting yet another Nurgle trio.  This will continue until either both squads are done or I get tired of painting them and decide to throw some pink horrors into my queue.