Finished the first of four Etsy dwarves for my painting challenge a few days ago. He is pictured here with my newest star of the moment lurking the ever-blurry background — the dreaded rust turtle from my last post. The last day of the challenge is April 3rd so while I’ll be cutting it close getting my other three dwarves finished, I think I’ll make it.
I’d watch out if I were that dwarf.
I want all four of my dwarves to have different colored hair. This guy got the same color as Roboute Guilliman, so my husband’s favorite primarch is in good company. A pretty easy recipe and I liked how it turned out, compared to my dreadful and mercifully uncatalogued attempts some years ago with Averland Sunset. I primed white, based with Zandri Dust, applied a Seraphim Sepia wash, and highlighted with Ushabti Bone.
The gold beard cap is an old five-step gold recipe. Base with Balthasar Gold, layer with Gehenna’s Gold and then Auric Armor Gold. Step four is Agrax Earthshade and finally a drybrush of Golden Griffon.
Is Turtle getting closer? I can’t tell.
One thing I learned was that I like the Games Workshop contrast paints for edging and defining grooves. I used Basilicanum Grey Contrast to pick out the design on his axe and line the inside edges on his shoulder pads, and Skeletal Horde Contrast in the grooves on his leather armbands.* The armband effect is kind of subtle but I like how it looks in person.
I might try something similar but different and maybe fancier on the next dwarf, the ginger-haired one, who has the same type of armbands. Maybe he’ll get magical, fire armbands or something.
“Wot’s that behind me?”
The base was just a simple dark gray and then wash with Nuln Oil, making sure I got the wash into the gaps in the stone pattern. I put couple of smidgens of Astrogranite Debris onto the base, mainly because I have a pot of it kicking around, and then drybrushed with various lighter shades of gray with a little off-white at the end.
Wizard’s Familiar Cat hates Turtle getting all of the attention!
So much for painting challenge dwarves. Sir John, if you happen to see this and are having your morning or high tea and crumpets, biscuits, cookies, etc. I’m giving you a Minor Class W (for work-in-progress) Nurgle Alert to put your cup down before proceeding further.
I have made a little progress on WIP Poxwalker #18 while I was putting the finishing touches on our dwarf friend. I had completely forgotten, but about a year ago I dropped my poxwalker on the floor and broke off the tip of its largest dorsal tentacle. I noticed (and hence remembered) last night when I was messing around with some contrast paints.
I rooted around in my Chaos bin until I found a likely looking pointy bit at the end of a plastic chain from a Chaos Biker sprue. After a bit of cutting, filing, squinting, fighting with my bottle of Model Master Liquid Cement for Plastic Models, etc. I ended up with the result you see here. Will be a mighty weapon to go along with the mechanical arm and its various diseases both offensive and defensive as well as those of an informative nature.**
Just hope I don’t drop the stupid thing again.
Time is flying by and I plan on getting my second dwarf completed soon. He’s about 80% done so this shouldn’t be too hard. That will leave only two of the little rotters and my painting challenge dwarves will be complete. If all goes spectacularly well, I might even finish my poxwalker too.
The poxwalker gives me an (obvious) idea for an April painting challenge: “Finish Something April.” As the title suggests, finish up a model or group of models that you started work on but remains incomplete. It can be something you just bought or a neglected model that has been gathering dust for untold centuries while the stars die and galaxies laugh.
Perhaps I could finally realize my dark dream of completing all 20 of my poxwalkers?
* That Skeletal Horde paint will end up becoming distractingly ubiquitous in my painting efforts if I’m not careful. I was going to try and make a joke that was a Skeletal Horde-based variation on the old saw about how if all you got is a hammer then every problem looks like a nail, but I couldn’t think of a good one. Any suggestions?
** The poxwalkers will need the added tentacle-based weaponry because I’ve been told you need to pay points to bring your poxwalkers over their starting numbers now with the latest disturbances from the FAQ Warp.
I know we peers of Chaos Undivided are supposed to “embrace change” (yes, even when painting Nurgle stuff!) and venerate that ethereally tentacled technosorceror from olden days, Heraclitus of Ephesus, son of Bloson, etc. etc., but I would much rather it be change that benefits me and bonus flux points for it hurting my enemies in the bargain! Iä! Iä! Thultzeentch fhtagn! Ph’nglui mglw’nfah Thultzeentch R’lyeh wgah’nagl fhtagn!