Somewhat Orange Poxwalker #18 Finished

I finished Work-in-Progress (Nurgle Alert!) Poxwalker #18 the other day so MAGPPXWLKER-XVII has a special friend now.*  Despite my glacial pace, I’m currently in real danger of actually finishing up the Dark Imperium contagion-zombie mob.**  Whatever happens, I’ve completed a little “crap I already own” for the April painting challenge and I’m feeling pretty good about that!

Toad and I sort of like how this picture came out.

I started work on this poxwalker a long time ago and managed to drop it on the floor during one of my painting sessions.  This broke the tip off the large, overhead tentacle.  I set the miniature aside, possibly in disgust, and forgot about it for a year or so.  When I got back to work on it again, I had completely forgotten about the broken tentacle tip until I chanced to notice it once more.  As unpleasant surprises go, it was the gift that kept on giving!

I thought about maybe trying to whittle the offending appendage down a bit or repairing it with green stuff.  In the end I decided to rummage through my bits and see if I could make lemonade out of rotten lemons.  After several false tries (I really wish the hook had worked out) I ended up cutting a spear point-looking thing off the end of a chain bit from an old chaos space marine biker sprue and affixing it as you see here.

Hanging out, comparing mechanical arms probably, with #17.

I forget exactly how I painted the tentacles on #18, but I think I started out as I usually do with some Agrax Earthshade and maybe some Athonian Camoshade and/or thinned down Nuln Oil.  What I did do differently was after the washes I applied several layers of Skeletal Horde Contrast.  Then I went to do some tentacle highlight work, like I did on #17, when I realized that I didn’t really need to.  I could have but the washes in conjunction with the contrast paint brought the brown tentacles to a state that I was satisfied with for some random zombie.  As a final step, I used some Basilicanum Grey Contrast in the recesses between the tentacles.

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The lighter red ventral tentacles were painted with Blood Angels Red Contrast and then highlighted with various shades of red up through Wild Rider Red.  Then I tied them together with a mix of Blood for the Blood God, Lahmian Medium and old Baal Red I still have hanging around.

The darker ventral tentacle was painted with Flesh Tearers Red Contrast and then washed with Glossy Nuln Oil.  For the ventral area in general I used more Glossy Nuln Oil to impart some shine to the recessed areas and Minitaire Satin Coat where I wanted shine but didn’t want to add more color.

Might have to try Wudugast’s blue maggots on Poxwalker #20 perhaps.

I haven’t quite decided what else I want to finish this month.  I could go for broke and perhaps finish Poxwalker #19, though I also have a trio of Etsy bugbears with maces and shields that I quite favor too.  So many choices and the challenge deadline of May 3rd will be here before you know it.  I’ll have to decide soon.

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* Perhaps a good, Death Guard name for the latest addition to my Indolent Forces might be Mechanical Arm that Works Kind of Crappily Somewhat Orange Poxwalker #18 or (MAWKCSOPXWLKR-XVIII)?  What it lacks in clarity I think it makes up for in pedantry.

** I put the Dark Imperium primaris space marines versus Death Guard boxed set on pre-order and picked it up the day it released in mid-2017.  I then immediately put together and started painting the poxwalkers, but got distracted by plaguebearers.  (I was assured by several people this can happen to anyone.)  I finished the first two poxwalkers in early September 2017.  Given that I’ve not only finished #18 but have actually started eyeing #19, there is a real chance I might actually finish the full mob of 20 within the next three years!  Not too shabby.

I’ll probably paint the six easy-to-build poxwalkers too at some point (I love the idea of a grenade flail!), but I wonder if I should even bother with the 150 or so more I have that people have given me over the years or sold to me for a nominal sum like, “Here’s 20 of these useless dudes I’ll never use; buy me a Coke or something?”

Poxwalker #17 (MAGAPPXWLKR-XVII)**

I decided at long last to finish up my poor, long-suffering friend, good old Work-in-Progress Poxwalker #17.  I guess it needs a new name now since this zombie is a WIP no longer.  How about Mechanical Arm Green and Purple Poxwalker #17 or MAGPPXWLKER-XVII to use something approaching a more official-sounding Death Guard designation?

Not sure why the silly cat felt a need to wander into the picture.

I didn’t tread into too much new territory with my latest minion, though the belly tentacles sort of went through various shades of purple and blue and purple again.  Oh, and of course I continued my usual practice of putting a ton of work into getting some small, fiddly, inconsequential detail just so, only to cover it with snot, grime and blood.  So there’s that.*

OTOH, toads and Nurgle go together like peanut butter and pus.  Yummy!

I continue to pick away at my four dwarves and hope to get them done by the Squaduary deadline of February 28th.  It is going to be a close thing and right now I put my chances at 50/50.  I am working on them every night though and even if I don’t make the deadline I’m going to continue to prioritize getting them done because I want them for my D&D games.

Speaking of painting challenges, I thought maybe I’d do one or two of my own this year because … why not?  I was thinking of something along the lines of next month being March Marauders and Might where the theme can be miniatures that are either singular, mighty heroes and monsters, such as a giant or a space marine hero/captain/whatever, or marauders in the sense of being despoilers, bandits or invaders.***

A very broad theme indeed, I think.  More on that next time if I decide to do it.  If so, I have a group of six Etsy bugbear-looking things with maces and halberds that seem pretty suitable, and if I’m feeling really squirrelly there is always the Abandoned Lonely Bloat Drone. that continues to languish away in my miniatures case.

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* In this case it was the little tri-lobed Death Guard amulet thingie depending from a cord on its loincloth.  I took great pains with getting the red and white bits just so.  I’m not sure if I should try again or not with the amulet on the next one (the yellow loincloth and black leather belt twin of this one) and then unsuccessfully try not to obscure my work again?  Knowing me, I probably will and regret it!  After all, a true mark of a good Chaos Noble is the fact that when “nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through.”

“I am 100% certain I’ll finish those dwarves by the 28th!”

** Hi John. This is the mandatory, pseudo-official Nurgle warning so as not to spoil that period of time you block out each day (or several times each day?) for your tea and baked goods-related activities!

*** They can be good-guy invaders or bad-guy invaders.  It matters not so long as the blood and paint both continue to flow.

As Promised, Again With WIP Poxwalker #17

As promised, I offer a couple of pictures of where work-in-progress poxwalker #17 stands since the last time I turned my proverbial painting lens on this worthy zombie.*

PW#18 waits with undead patience in the fuzzy background.

I still have a bit more work to do, though I’m getting close to the end stages now.  The purple tentacles used to be blue, but I decided they were far too pretty in a wow-that-looks-like-it-would-look-great-on-a-blue-horror pretty and not poxwalker pretty so I hit them with some purple shade.  Upon reflection I might have hit them too hard and maybe I should have used some medium and/or tried blue shade or a blue and purple mix.  I still can, but I’m undecided.  I might leave them more or less as is and just highlight them a little.

Inertia and all….

After all, they are just a couple of belly tentacles and not really worth too much thought in the scheme of things.  Are there not whole regiments of guardsmen in the world who are still painfully bereft of the Grandfather’s multifarious blessings?

What kind of maggots to go with this time?**

I still have a few decisions to make such as what kind of maggots, and what kind of pox to go with this time.  Maybe Emerald Pox.  I’ve only done that with one other poxwalker, (one of the dreaded beach boy twins) so it isn’t overdone with this mob.***

I’m probably not going to rust up the mechanical arm too much.  Maybe a few Rhinox Hide patches and the like.****  I am thinking of busting out an old brush and the bottle of AK Interactive engine oil and experimenting with that.  I tried glossy Nuln Oil for a bit of fresh oil look, but that didn’t really work for me so far.

Next time I will post some pictures of the fully completed poxwalker #17, a work in progress no longer.  I’ll know it is done by my usual tried-and-true method, which is when my fiddling seems to make things no better and maybe even worse.  That is when I know it is time to stop with many things in life, miniatures and writing both.


“Promised” should be construed to mean a non-binding echo of a glimmer of a reflection upon said Humble Narratrix’s part to maybe put up some pictures of WIP-PW#17 if and when it is convenient to do so before becoming distracted by less important things.

**  It is a very good sign when you type “maggot” in the search box for your site and a whole bunch of pages come up!

***  I haven’t forgotten about my idea of having countless hordes of poxwalkers, plaguebearers, etc. and identifying each mob with a different disease.

****  Perhaps the mechnical arm was in good working order when PW#17 was gifted with the blessings of Nurgle rather than the usual state of affairs, which of course is that the rust and falling apart look is in fact a wonderful magic that makes the mechanism in question work at least as and probably better than when it was right off the forge world assembly line.

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Red Spiny Backed Poxwalker

Another poxwalker enters the painted ranks, this one being number sixteen of twenty.  A classic example of the Red or Eastern Spiny Backed Poxwalker as coined/pointed out by that Perspicacious Poxwalkerer and Taxonomist, Alexis West.  As she points out in the comments appearing with the post here, this worthy is the “rarer Eastern Spiny Poxwalker … [with its] reddish tones.”

The trend of yellow clothes/red skin continues.

I was originally going for something where the spines/horns/pointy bits were a bit more set off from the rest of the hide, color-wise, but decided that perhaps I was happy with how it turned out more or less.  I find that once they are done, poxwalkers sort of grow on me, and my energies turn toward the next experiment and it is best to close the book and let events take their unnatural course.  After all, what is another soulless minion in a horde of the damned, even if its horns are or aren’t heavily contrasted with the skin in a way satisfying to even the most discriminating warmaster with a eye for color?*

I might add some color to that tan on tan plant…

A funny thing about the yellow pants (and it somehow keeps happening with this mob) … I put quite a bit of effort into the pants and by the end I’m covering up all of my hard work with goop, gore and brown ink.  Then I resolve to not put so much work in to the next poxwalker’s yellow clothes and then I do!

… but probably not!

Another view of the formerly yellow pants.  I got particularly carried away here with the ink, blood, toner, sand, and who knows what else.  Oh well, it is all good though because the next time I paint one of the red/yellow poxwalkers I won’t put so much work into the clothes.  Did the weapon pretty much the same as before, though I went for a slightly darker effect with more black with a little brown ink as opposed to the converse, which is what I did on the other Spiny Back.  A pretty subtle difference, I think.

So I’m in the last month of my second MFA class.  I plan on getting another poxwalker done in the interregnum between the end of this class and the start of the next one.**  Also sent some stuff I recently wrote to a few magazines, as well as a poem I wrote over 20 years ago to the school magazine, which made the mistake of telling me that consider previously published work.


* One is of course aware that poxwalkers, strictly speaking are not ‘soulless.’  As stated in the heretical Lexicanum, “The jolly humour of Nurgle is such that they’ve remain cruelly conscious and aware of all that occurs with them, souls of victims trapped in their dead bodies and with a rictus grin they stagger out in search of living meat to feast on.”

Always good (for a Chaos God) to have a sense of humor, I guess, even (or perhaps especially?) at the expense of others.  Better than dour old Khorne, incomprehensible Tzeentch, and most especially the Dark Prince, who seems really great at first, sort of like getting to eat your favorite food and then you find out you are in hell and all you will be doing for eternity is eating your favorite food.  Makes Happy Grandfather seem pretty good by comparison.

** I was going to say “or maybe two!” but that would be sheer hubris.  Of course any good Chaos Lady would just go for it and say “It’s only hubris if you fail,” and upon failing execute any and all involved or who witnessed it, including any star systems where the populations may or may not have heard someone allude to it in a redacted transmission.  But who has time for that?  So I’ll just stick with the one.

Works Cited

Poxwalker.”  wh40k.lexicanum.com.  Lexicanum, 1 March 2018.  Web.  12 July 2019.

West, Alexis. A Taxonomic Discussion of Poxwalkers Common to the Fourteenth Legion After the Death of Pertinax up to the Ascension of Regalianus the Usurper: A Short Study. [REDACTED], 2018 CE

Spiny Back Poxwalker

I’ve been at it hammer and tongs continuing work on my poxwalkers.  I completed another one a few days ago, so I now have only five left to finish off the Dark Imperium mob of twenty.  If I pull it off, then I can put the stamp of completion on them for the complete-a-squad portion of Azazel’s March painting challenge.

We continue the tradition of orange pants/green skin.

I decided this time to go with a weapon that is fairly “fresh” in that it was freshly yanked out of some hapless rhino or perhaps an unfortunate daemon engine’s pulsing maw.  (“Open wide and say, ‘Arrraghh!'”)

I finished off the spikes with a little bright silver because I envisioned that they were freshly driven through the flamer as an afterthought, right before the random plague-marine-in-charge-of-the-group-of-poxwalkers-in-the-yellow-and/or-orange-pants sent them wandering off in search of trouble.*

I originally went for black boils because I wanted this poxwalker to be a bit muted, not quite as polychromatic as some of the others.  But I found this didn’t show up very well (or at all) so I tried gradually lighter shades of gray until I was more or less satisfied with the results.

Tried a little subtle heat shading on the flamer.

Shiny Back sort of reminds me a bit of a tyranid with its chitinous right arm, and the spines makes me think of a kroot’s spiny crest.  I hope to get the yellow-and-red twin done this weekend.  I’ve made a good start so my chances of success are pretty high.  I’ve also done a little batch work on the remaining four poxwalkers with the idea of at least vaguely threatening success at completing the squad by the end of March.

I have also gotten a little more paint on one of the Blood Bowl rotters, and I dug out an old, metal miniature that I have had sitting around for a pretty long time now.  It was a bit box find at my local Santa Cruz game store, and originally came in the same Fantasy Lords box as this guy.

Apparently my unpainted white-primed worthy below left is/was Mxomycetes, Duke of the Mire, according to the good people at Grenadier Models.  Shouldn’t be too hard to knock out and if I am able to do so, then I’ll submit our royal friend for Azazel’s genderless/gender ambiguous portion of his March painting challenge.  It’ll mostly come down to when my game store gets a pot of Dechala Lilac into my hot little hands, so we’ll see.

Still on the bench but all saying, “Put me in coach!”

I wanted to put Dave’s Blood Bowl dwarf pictures in this time and talk about the game we played, but when I downloaded the pictures from my camera and messed about with them, I found they had too many shadows and in general I didn’t like them.  We agreed to take some more the next time we got together.  So I’m not sure what the next post will bring, but with what I’m working on there is a good possibility it’ll involve more Death Guard fodder.  As for the dwarves they are currently on neglected-but-not-forgotten status. **

On a personal/non-Death Guard note, I started school this week and am working on a master’s degree in creative writing.  It is proving fun so far and I hope to learn a lot over the next couple of years.


 

*  I sent the pictures of Spiny Back to my friend, Dave, who said, “OK, so basically he has the vertical exhaust pipe from a Peterbuilt truck with spikes stuck through it.”  I like the way he thinks!  That is way more fun than saying it is “a flamer.”

** I also have a number of nature pictures, that I’ve taken in my travels, I’d like to post.  I’ve been saving them for when I’m busy with school and work and don’t have anything to post of my painting or games.

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Not Pied but a (Nurgle) Piper Nonetheless!

Here we have a flutist, along with his omnipresent entourage, which is the seventh addition to my plaguebearer mob so far.  This is good because Urnafortunus needs painted minions now that he’s a properly painted herald himself.

My troubadour’s right leg seemed appropriate for a case of Black Bloat, though it came out more like a variant Purple Bloat this time around.  A good thing I started noting how I do things in my posts because otherwise there would be a tendency to ask myself a few months after doing something, “How on earth did I do that?”  I’m sure some of you reading this know what I mean.

Nurglings are pretty acrobatic as a group, in addition to the whole irrepressibly happy thing.  I dislike happiness in my daemons by and large for some reason.  I guess I have more in common with Mortarion than the Great Grandfather regarding things Chaos, but the nurglings get a pass.  If someone has to be happy in my fetid companies then I find it begrudgingly acceptable that it be these mites.

Finally and not too surprisingly, one of my omnipresent duo of Oppressors of the Dust Bunnies and Drinkers of the Paint Water …

Bloat Drone Work-in-Progress Update

I’ve been working pretty diligently on Becky the Bloat Drone for Azazel’s Painting Challenge, which is due at the end of the month.  Here are a couple more quick paint table, work-in-progress shots of where things stand now.

I have the base colors pretty much done and have made a good start with washes as well.  I’m pleased so far, too, with the drool coming out of the mouth of one of the plaguespitters: a little experiment using Mod Podge.

Once my bloater is done I will want to put up a list of colors I used and perhaps a few notes on how I did things.  This will definitely help the future me, if I decide I want to paint another one of these monstrosities.  So I’ll start my list here of what I’ve done up to this point.

  • Bone: Zandri Dust, wash with Agrax Earthshade.
  • Cables: Vallejo Black (70.861) but any black will do (I used what I had on hand at the time); Averland Sunset for yellow cable. Wash all cables with Agrax Earthshade.
  • Drool on Plaguespitter Mouth: Typhus Corrosion
  • Flesh: Ceramite White for the white areas, Naggaroth Night for the purple.
  • Gold: Balthasar Gold, wash with Agrax Earthshade, drybrush Retributor Armor.  Wash patches, especially where it is overly bright, with Athonian Camoshade.
  • Green Armor: Caliban Green, then stipple Loren Forest.
  • Red Fly on Plaguespitter: Khorne Red, wash with Agrax Earthshade
  • Steel: Leadbelcher, then wash with Agrax Earthshade, drybrush Runefang Steel, wash in patches (not whole thing) with Athonian Camoshade.
  • Tri-Skull Symbol: Skull White, Khorne Red, wash with Agrax Earthshade, then brighten skulls back up with Skull White.

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