Enjoyed the current offering of Regimental Standard today. I might be in trouble though….
Attention, Guardsmen!
Could you be a mutant? While one of humanity’s great strengths is its biodiversity, there is a narrow line between useful adaptation and warp-tainted aberration. Constant vigilance is needed to keep the bodies of your regiment – both your own and those of your comrades – free of mutation.
Due to the increased workload on Mutation Inspectors, the Departmento Munitorum has ingeniously devised a mutation self-report system, allowing for your reassignment to a role that better suits any vile, abnormal talents you may have.
0 Points: While you possess a commendable level of purity, Guardsman, such unmolested genes suggest frequent shirking of front-line combat duty against the forces of Chaos. You have been assigned to the front of the next assault wave in order to rectify your deficiency of courage.
Between 1 and 9 Points: While your level of impurity is relatively minor, there is no guarantee…
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Hmmm…. occasional toxic vapors… so a 5 then?
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I think it depends on what the toxic vapors are from … beer is probably ok.
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Phew! 🙂
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While I consider myself “safe” after my self-assessment, I’d have to rate two friends as having 1 and 3 points respectively. Constant vigilance is required!
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Yes, you’d better keep an eye on them. Agreed, vigilance is indeed required … double-plus good!
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Kind of reminds me of the Paranoia RPG. “The Computer is your friend. The Computer keeps you safe from Commies, Mutants, and Traitors. Are you a Commie, Mutant, or Traitor? Probably, but there’s no reason to bother your friend The Computer with that sort of thing.” 😀
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Ah yes, I remember Paranoia. 🙂 We used to enjoy playing that as a one-off from time to time between D&D campaigns and whatnot. We tried to do campaigns from time to time, but with all of the back-stabbing and betrayal it was hard for a group to last past one session, lol.
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Yep! Even with all the clones! We never managed more than one-offs, either.
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